I couldn’t resist. I’m in for three sets. Learn more about the Dwarven Forge Caverns Kickstarter here.
Category Archives: D&D general
KICKSTARTER, Dwarven Forge’s Caverns
Posted in 25mm fantasy, 28-32mm fantasy, D&D general, Kickstarter
Tagged Dwarven Forge, Kickstarter
OTHERWORLD MINIATURES, Painted Samples
Otherworld Miniatures has just uploaded painted versions of some of their latest releases.
All of these were painted by the very talented Mr. Andrew Taylor.
You can purchase these models from the Otherworld online store now. Click on an image to be taken to the corresponding section of their catalog.
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Posted in 28-32mm fantasy, D&D general, Otherworld Miniatures, RPGs
Tagged Dungeons & Dragons, Old-School Gaming, Otherworld Miniatures
Otherworld Miniatures, vouchers
Otherworld has recently implemented a voucher program to help fund a move to larger facilities:
Otherworld Miniatures is on the move! The business has now outgrown the facilities that I have available at home, and I’m hoping to move into new, dedicated business premises in the next few months. However, this move will be fairly costly, and I need to raise some funds to make this possible.
So, for the next few weeks, in a scheme shamelessly plagiarised from Hasslefree, I will be making vouchers available to customers of Otherworld Miniatures. Three different vouchers will be available.
1) Bronze Voucher – This will cost £50.00, and will be redeemable for £65.00 of Otherworld Miniatures.
2) Silver Voucher – This will cost £100.00, and will be redeemable for £140.00 of Otherworld Miniatures.
3) Gold Voucher – This will cost £200.00, and will be redeemable for £300.00 of Otherworld Miniatures.In addition, each voucher buyer will receive a free figure which will be produced in the summer of 2010. It will be a variant model of the DM6 – Minotaur, wearing armour and wielding a spear. It will go on sale at a later date, but voucher holders will receive master castings (which will be marked on the packaging).
Vouchers will be valid until 1st April 2011, and may be spent in small portions, or as large purchases. Alternatively, a voucher may be used as a standing order to pay for all subsequent new releases until the voucher is used up.
To spend a voucher, or part of it, the holder will need to place an order by email, rather than using the usual webstore checkout system.
Vouchers may be purchased in the Otherworld Miniatures webstore until 31st March 2010. Vouchers are limited to a maximum of 2 per person, and may not be used in conjunction with other special offers or sales.
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Posted in 28-32mm fantasy, D&D general, Otherworld Miniatures
Otherworld, more greens for March release
Again, this news is a tad old, but worth reporting nonetheless, as the release date is just around the corner (on or around 10 March 2010). I mentioned the rust monsters in an earlier post. Other models scheduled for release at the same time include:
All items are currently available for preorder at the Otherworld Web site.
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Posted in 28-32mm fantasy, D&D general, Otherworld Miniatures
Otherworld, new models painted by Andrew Taylor
Despite being a huge fan of Otherworld (with a large and growing collection), I don’t feature announcements about their new products and painted samples enough. I’m going to make a conscious effort to remedy that.
These were uploaded a few days ago, and might be old news for some of you. Regardless, enjoy!
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Posted in 28-32mm fantasy, D&D general, Otherworld Miniatures
Rust Monsters from Otherworld

DM18 - Rust Monsters (2) - sculpted by John Pickford
Richard from Otherworld Miniatures writes:
They should be available around mid-March. They will each be cast as 4 seperate pieces (body, tail, 2 x antennae) although the smaller pieces may be sprued. They’ll be supplied with 30mm round bases, as pictured Dimensions are: Length, beak to rump – 25mm approx Length of tail – 30mm approx Length of antennae – 30mm approx
Posted in 28-32mm fantasy, D&D general, Otherworld Miniatures
D&D Retro Clones
RetroRoleplaying and To the Blogmobile! are home to some of the best sources of information on the Web about retro clones of old Dungeons & Dragons roleplaying games. Be sure to check out the following articles, if you’re interested:
“Old is New Again: A Guide to ‘Retro-Clone’ Roleplaying Games” (To the Blogmobile!)
“Retro-Clones” (RetroRoleplaying)
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Posted in D&D general, RPGs
Nostalgic Image of the Day, 20 October 2009
NOTE: Image featured in this post is Copyright © D-Force.
Posted in D&D general, nostalgia
Surfacescapes
I think Surfacescapes has lots of potential. But it’s still too clunky, and the dice are awful (don’t try to replace real dice!). Also, there should be a way for players to interface with the table via their PDA, iPhone, or laptop, which might actually help to speed things up. While one player is taking their turn, for example, the others can plan and input instructions for their characters in advance (alterable on the fly when necessary, of course). Also, a color screen more akin to the kindle might be better as well. Finally, animated monsters should be an option; there will always be people who prefer miniatures to “digital dragons.”
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Posted in D&D 4e, D&D general, RPGs, technology
Article Archive, John Tynes’ Minotaur
A few days ago I reported on the partial settlement in a case concerning illegal online distribution of the 4e D&D Player’s Handbook 2. The following day a lengthy discussion ensued in a thread over at Slashdot.org on this case. While skimming the through the responses, I happened upon reference to an old article (March 2001) on the rise and fall of WotC before Hasbro: “Death to the Minotaur,” by John Tynes. This was the first I had heard of the piece; and since I found it interesting, I feel compelled to share it with those of you who never saw it the first time around or would like to read it again. Below are links to parts 1-2 and 2-2. Enjoy!
How Wizards of the Coast sacrificed its geeky, Gothic, sex-for-all idealism for Pokémon-size profits and Magic moola. First of two parts.
After a disastrous corporate drinking game, Wizards of the Coast grows up — and loses its soul. Second of two parts.
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Posted in articles, D&D general, RPGs