Category Archives: technology

Surfacescapes

I think Surfacescapes has lots of potential.  But it’s still too clunky, and the dice are awful (don’t try to replace real dice!).  Also, there should be a way for players to interface with the table via their PDA, iPhone, or laptop, which might actually help to speed things up.  While one player is taking their turn, for example, the others can plan and input instructions for their characters in advance (alterable on the fly when necessary, of course).  Also, a color screen more akin to the kindle might be better as well.  Finally, animated monsters should be an option; there will always be people who prefer miniatures to “digital dragons.”