Category Archives: D&D general

Nostalgic Image of the Day, 20 October 2009

Dungeon Invaders, an old MPC plastic diorama kit

Dungeon Invaders, an old MPC plastic diorama kit

NOTE: Image featured in this post is Copyright © D-Force.

Surfacescapes

I think Surfacescapes has lots of potential.  But it’s still too clunky, and the dice are awful (don’t try to replace real dice!).  Also, there should be a way for players to interface with the table via their PDA, iPhone, or laptop, which might actually help to speed things up.  While one player is taking their turn, for example, the others can plan and input instructions for their characters in advance (alterable on the fly when necessary, of course).  Also, a color screen more akin to the kindle might be better as well.  Finally, animated monsters should be an option; there will always be people who prefer miniatures to “digital dragons.”

Article Archive, John Tynes’ Minotaur

The Minotaur bust in the old WotC game center

The Minotaur bust in the old WotC game center

A few days ago I reported on the partial settlement in a case concerning illegal online distribution of the 4e D&D Player’s Handbook 2.  The following day a lengthy discussion ensued in a thread over at Slashdot.org on this case.  While skimming the through the responses, I happened upon reference to an old article (March 2001) on the rise and fall of WotC before Hasbro: “Death to the Minotaur,” by John Tynes.  This was the first I had heard of the piece; and since I found it interesting, I feel compelled to share it with those of you who never saw it the first time around or would like to read it again.  Below are links to parts 1-2 and 2-2.  Enjoy!

How Wizards of the Coast sacrificed its geeky, Gothic, sex-for-all idealism for Pokémon-size profits and Magic moola. First of two parts.

After a disastrous corporate drinking game, Wizards of the Coast grows up — and loses its soul. Second of two parts.